IX Guide

Pack-a-Punch

  1. In each of the four God Altars, on the top floor, there is a gong which will spawn various enemies. Once killed, the enemies will drop a Head. Collect all four heads from each of the God Towers:
  2. Navigate to the 'Temple' and place the four heads on the spikes in the middle of the room.
  3. After a few seconds, the Pack-a-Punch Altar will spawn.

Challenge Banners

Crowd Affinity

Death of Orion

The Death of Orion can be Pack-a-Punched and does not require an Easter Egg to do so.

The Death of Orion is available through the mystery box, completion of challenges, and via the following quest:

  1. Open Pack-a-Punch
  2. At the 'Danu-Ra Temple Entrance', shoot the bowl of fire to knock it over.
  3. Head to the bridge between the Danu and Ra Temples, and look down toward spawn to see an arrow pointing to one of the God Towers.
    If you are confused by which direction the arrow is facing, here is an example pointing to the Ra Tower.
  4. In the God Tower where the arrow was pointing is a Stone Statue Head the player must find and pick up.
  5. Build the Acid Trap.
  6. Place the Statue Head on the grate below the trap and activate the trap.
  7. Once the trap stops, pick up the Scorpion Key.
  8. Obtain and maintain maximum Crowd Affinity for the entirety of the next full round after picking the Scorpion Key. (Example: If you pick up the Scorpion Key on round 10, you must keep Maximum Affinity for all of round 11.)
  9. If done correctly, the announcer should say "A Gift from Serket" and a gift package containing a Jar will be thrown from the crowd. Pick up the jar.
  10. In the 'Danu Tower: Arboretum', melee the hole on the tree to place the Scorpion Key in it. If you are having trouble placing the Key, keep trying to melee as the melee hitbox is quite finicky and sometimes doesn't register the hit.
  11. Place the Jar below the Key where the Poison is dripping.
  12. Return to the jar next round and pick up the filled jar.
  13. Interact with the side of the mystery box to poison it. Once it's poisoned, it will glow green and the next weapon from the Mystery Box will always be the Death of Orion.

Brazen Bull Shield

  1. The Brazen Bull requires three parts to be built:
  2. Navigate to 'The Pit' and build the Brazen Bull at The Workbench in the back corner.

    Iron Bull Upgrade

    Note: Each player that wants the Iron Bull has to do the steps as the upgrade is per player.

  1. Shoot three bull heads in the 'Zeus Altar Room' with the Brazen Bull's Gun:
  2. Shoot down a Sparkling Part on the ceiling of the 'Temple.' When shot, it will drop down to the floor near Pack-a-Punch and be available for pickup.
  3. The player must ignite the blade of the Brazen Bull four times. This is done by killing eight regular Zombies with the shield's Melee attack and killing a Catalyst, Gladiator or Brawler as your 9th shield melee kill. If done correctly, after the fourth blade ignition, there should be another sparkling part in the hand of a broken statue in the 'Odin-Zeus Temple Entrance.'
    • You can/should have the zombies break your shield and pick up a new one to reset the fire.
    • The Glowing Gems on the blade represent sets of three kills, zero gems mean between 0-2 kills, one gem means between 3-5 kills, and two gems mean between 6-8 kills.
    • Kills with Victorious Tortoise's explosion count toward kills on the next shield you pick up.
    • For each blade ignition, the special enemies killed must be any two different Catalyst types, a Brawler and a Gladiator. Reusing the same Catalyst type or Brawler/Gladiator will still ignite the blade, but it won't count toward the four ignitions.
    • Example: If ignition 1 came from a Gladiator kill, none of the other ignitions can come from a Gladiator kill.
  4. Using the ignited blade (repeat step 3 to obtain an ignited blade if the blade's fire goes out), kill a Gladiator, Brawler, and Tiger. If done correctly, there should be another sparkling part above the doorway leading to 'The Collapsed Tunnel' in 'Fallen Hero'.
  5. Once all three Sparkling Parts have been obtained, the Iron Bull can be picked up from the Brazen Bull Workbench.

Acid Trap

  1. The Acid Trap requires three parts to be built:
  2. The Acid Trap can be built at any of the following locations:

'Venerated Warrior' Main Quest

Stats (Solo): Difficulty - 7/10, Est Completion Time - 1:15 Hr to 1:45 Hr

Recommended Loadout (Anything not listed is Player's Choice)
Perks Special Weapon Elixir
Victorious Tortoise and Dying Wish "Viper and Dragon" "Shield Up" (For Boss Fight)

    Blood will Flow

  1. Open Pack-a-Punch
  2. Purge the Blight

  3. In the 'Temple,' along the walls, there is a Skull with a blue symbol on it. While looking at the Skull, activate your special weapon and interact with the skull to make it fall to the floor and become available for pickup. There are twelve possible locations:
  4. Note: Steps 3-5, 6-7 and 8 can be completed simultaneously as they all give items required for step 9

  5. Obtain the Death of Orion
  6. Navigate to the 'Flooded Crypt' and place the Skull in the Grinder. There are three possible locations for the grinders, all of which are in the 'Flooded Crypt':
  7. Shoot the grinder with three fully charged shots from the Death of Orion (or two charged shots from the Serket's Kiss) to activate the grinder to grind up the Skull. Once the grinder is finished, the crushed bone will be available to pick up from the bottom of the grinder.
  8. Bait an Axe-Throwing Gladiator into throwing an axe at either one of the two Pyres in the 'Arena' to knock off one of the sharpened edges. If done correctly, the piece of wood will pop off onto the ground and become available for pickup.
  9. Go down to the 'Odin Tower: Cauldron' and place the wood in this Chain to let it cook. After two full rounds, the wood will be charred and available to pick up.
  10. Obtain Minimum Crowd Affinity (Full Red) to get the Crowd to throw poop via a Gift Package. Pick up the poop.
  11. Place the crushed bone, poop, and charred wood in the Bowl in the 'Zeus Tower: Bath House.'
  12. After one full non-special round, retrieve the fertilizer from the Bowl and place it between two trees in the 'Danu Tower: Arboretum.'
  13. After two full non-special rounds, the fertilizer will begin to smoke green. Kill a Zombie using the Fire Bomb alternate Ammo Type on top of the fertilizer to make blue cracks appear.
  14. All players must stand on the cracked floor for about 15 seconds to activate the teleportation to the corrupted version of the Danu Tower.
  15. The players must shoot the three red pods (one on each floor) until they are destroyed. The players can only move to the next area once the current area's pod has been destroyed. A max ammo will spawn after each pod has been destroyed.
  16. Once all three pods are destroyed, the players will be teleported back to the 'Danu Altar Room.'
  17. Answer the Dawn

  18. Around the map, four bull symbols will spawn. The player must shoot all four of these symbols with the Brazen Bull's gun attack. When a symbol has been shot, an Axe-Throwing Gladiator will spawn which the player must kill to charge the Ra Statue. The Bull Symbol Locations are:
  19. Read the entirety of the following step before continuing as it's quite complicated to explain.

  20. Once all four Gladiators have been killed, navigate to the 'Ra Altar Room.' All players must interact with the symbol on the Obelisk to start a lockdown event in the 'Ra Altar Room.' Four symbols will appear one at a time in order on the Obelisk, each of which represents a special enemy. The players must kill the special enemies in the same order they appeared on the Obelisk. Killing an incorrect special enemy or one out of order will result in a fail. If done successfully, the screen will flash white and all enemies will be killed. This has to be repeated one more time.
  21. If both lockdowns were completed successfully, the Obelisk will have eight symbols on it.
  22. Summon the Storm

  23. All players must interact with the Stone in the middle of the 'Challenge Podium.' All players will be teleported underground and be locked down there until the next step is completed.
  24. Shoot four poles around the underground to make them spin and rise until they don't go up or spin anymore:
  25. In the 'Arena,' on the ground near each of the walls, there will be four electrical circles with poles near them. Using a weapon equipped with the Kill-O-Watt, kill enemies that are stunned with Kill-O-Watt while they are inside the circle (You can use the Kill-O-Watt weapon to kill the stunned zombies, you don't have to kill them with a different weapon). Note: Only killing the Zombies with a weapon equipped with Kill-O-Watt is not enough, the Zombies need to be stunned when killed. Also, the Gladiators and Brawlers count for half the required kills, so killing two gladiators will fill a circle.
  26. Once a circle has been charged, its corresponding pole will become electrified and an orb will spawn above the closest challenge bowl. Once all four orbs have spawned, all players must interact with an orb at the same time.
  27. A lockdown event will start in the 'Arena' where infinite Brawlers, Gladiators and Tigers will spawn. The players must survive until the event ends, killing all the enemies is not required. During the event, the player's special weapons will also be infinite.
  28. Channel the Flood

  29. Nine blue symbols will spawn in the underground part of the map. Using the Death of Orion, the player needs to shoot three symbols at the same time with one shot (this is often done by shooting through walls to hit other symbols). If done correctly, the symbols should stay lit up and a sound should play. The nine symbols are grouped into sets of three:
  30. Navigate to 'The Pit' and have all players stand on this Metal Plate for about 20 seconds. After 20 Seconds, the screen will go white and a lockdown event will start in 'The Pit.' The players must kill all the waves of enemies. Once all waves are complete, a Key will spawn beneath the grate on the floor for the player to pick up.
  31. Warning: Point of No Return. Once the portal is interacted with, the Boss Fight will start.

  32. In the 'Arena,' a portal will spawn on the other side of the gate opposite the gate the player entered from at the beginning of the game.
  33. Fury & Wrath Elephant Boss Fight

  34. Once the players enter the portal, they will be teleported to the Boss Fight Arena. The players must survive waves of Tigers and Gladiators.
  35. Max Ammo drops are common and drop from killing any enemy. They don't despawn from timing out.
  36. Once all Tigers and Gladiators are defeated, the elephant Fury will come out of the left side gate. Fury has a few attacks, it will charge and stomp, it will swing its tusks around, and it will just stomp if a player gets too close. The gladiators riding on Fury's back can throw spears at the player.
  37. Shoot the red spots on the sides of the armour to break it.
  38. Once the armour is broken, shoot it in the forehead till it dies. Also, once the armour is broken, Fury will gain another attack. It will stomp shooting out fire spikes that will follow a player and insta-down them. This can be avoided by making the spikes hit the shield or just sprinting away until they are gone.
  39. Once Fury dies, Wrath will spawn which is identical to Fury. Once Wrath dies, the boss fight will end and the final cutscene will start.

'Mad Hatter' Song

Odin Viking / Free Perk

Note: Wraith Fire is required for this Easter Egg

  1. Pick up the following items:
  2. Place the items on the Viking Boat in the 'Odin Altar Room.' The Helmet goes on the Head, the Sword on the Torso and the Cup on the Mouth on the front of the Boat.
  3. The player must throw a Wraith Fire grenade from the Zeus Altar Room and arc it, so it lands on the Viking Boat in the 'Odin Altar Room.'
  4. After seven rounds, a Free Perk Powerup will spawn on the Viking Boat.

Fire and Trap Immunity

  1. Build the Acid Trap
  2. Kill all types of Elemental Catalyst zombies and a Zombie Tiger with the Acid Trap.
  3. Slide under a Spike Log trap without taking any damage.
  4. Slide under the Acid Trap without taking any damage. Do this by buying the trap while sprinting and then quickly sliding before the acid starts pouring out.
  5. If done correctly, a completion sound will play.
  6. All traps (Acid and Log) will no longer insta-down the player if they run through it. To activate the Fire Immunity, the player must take damage from the fire once per round and for the remainder of the round the fire will do no damage. This must be done every round and for every different fire area around the map.

'Veni, Vidi, Zombie!' Gauntlet Challenges

Be wary of Round 14: Board to Death - Earn 1,000 points from boarding openings

Round # Round Name Description
Round 1 What’s the Point Taking any damage drains all of your points
Round 2 Speed Demons Survive an onslaught of sprinters
Round 3 Straight Shooter Missed shots hurt
Round 4 Ride shotgun Use the MOG 12 shotgun only
Round 5 Shielded Possess the shield at the end of the round
Round 6 Open Sesame Open all doors
Round 7 By the Horns Shield attacks only
Round 8 Creeper Weapons and elixirs are only usable when crouched
Round 9 IX lives Sacrifice 9 gladiators on the 'Challenge Podium'
Round 10 Temple of Gloom Defend the 'Temple'
Round 11 Shoot from the Hip Hip fire only
Round 12 Slowpoke Sprinting is disabled
Round 13 Pack it in Pack-a-punch two different weapons during the round
Round 14 Board to Death Earn 1,000 points from boarding openings
Round 15 When in Rome Defend the Bathhouse
Round 16 Perks of the job Complete the round with 3 or more perks
Round 17 Shotgun Wedding Use the MOG 12 shotgun only
Round 18 Heads Up Kill zombies with headshots only
Round 19 IX minutes of Hell Survive for nine minutes
Round 20 Coliseum Carnage Defend the 'Arena'
Round 21 You Made Your Point(s) Damage to you causes points drain
Round 22 Packing Heat Possess two fully-packed weapons at the end of the round
Round 23 Easy, Tiger Survive the Tiger offensive
Round 24 Feeling trapped Kill zombies with traps
Round 25 Into the Pit Defend 'The Pit'
Round 26 Weapon Roulette Your guns randomly swap and all buys are disabled
Round 27 Give it Your Best Shot(gun) Use the MOG 12 shotgun only
Round 28 Perk-o-Late End the round with all 4 perks
Round 29 The Whole IX Yards Reach each of the destinations in time
Round 30 …in the room Defeat the elephant